Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company develops and publishes action/adventure products under the Grand Theft Auto, LA Noire, Max Payne, Midnight Club, and Red Dead Redemption names, as well as other franchises. It also publishes various entertainment properties across various platforms and a range of genres, such as shooter, action, role-playing, strategy, sports, and family/casual entertainment under the BioShock, Mafia, Sid Meier's Civilization, XCOM series, Borderlands, and Tiny Tina’s Wonderland names. In addition, the company publishes sports simulation titles comprising NBA 2K series, a basketball video game; the WWE 2K professional wrestling series; mobile titles, including WWE SuperCard; and PGA TOUR 2K. Further, it offers Kerbal Space Program; free-to-play mobile games, such as CSR Racing, Dragon City, Empires & Puzzles, FarmVille, Game of Thrones: Legends, Golf Rival, Harry Potter: Puzzles & Spells, Match Factory!, Merge Dragons!, Merge Magic!, Monster Legends, Toon Blast, Top Eleven, Top Troops, Toy Blast, Two Dots, Words With Friends, and Zynga Poker; and hyper-casual mobile titles, including Color Block Jam, Fill the Fridge!, Parking Jam 3D, Power Slap, Pull the Pin, Screw Jam, Twisted Tangle, and Tangled Snakes. The company’s products are designed for console gaming systems; personal computers; and mobiles comprising smartphones and tablets. It provides its products through physical retail, digital download, online platforms, and cloud streaming services. Take-Two Interactive Software, Inc. was incorporated in 1993 and is based in New York, New York.
GTA VI Anticipation | Explore Take-Two's growth prospects as Grand Theft Auto VI's launch approaches, with analysts projecting potential sales of 45 million units at release |
Financial Outlook | Dive into Take-Two's fiscal projections, including FY26 bookings forecast of $9.24 billion and adjusted operating income of $1.94 billion |
Market Valuation | Analyst price targets range from $135 to $260, reflecting varied perspectives on Take-Two's growth potential and current market position |
Strategic Expansion | Learn about Take-Two's diversification efforts, including the Zynga acquisition and focus on mobile gaming, to adapt to evolving industry trends |
Metrics to compare | TTWO | Sector Sector - Average of metrics from a broad group of related Technology sector companies | Relationship RelationshipTTWOPeersSector | |
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P/E Ratio | −9.4x | −0.5x | 5.7x | |
PEG Ratio | 0.58 | 0.00 | 0.01 | |
Price/Book | 19.7x | 0.8x | 1.8x | |
Price / LTM Sales | 7.5x | 0.7x | 1.4x | |
Upside (Analyst Target) | 8.6% | 33.6% | 20.1% | |
Fair Value Upside | Unlock | 38.4% | 15.6% | Unlock |